Game at a glance
- Experience
- [๐ฅ] +1 Fire Per Click
- Creator
- +1 Fire Games (group 959,292,201, owner 0_uiv, verified badge)
- Launched
- July 7, 2026
- Genre
- Simulation / Incremental Simulator ยท up to 12 players per server
- Community
- 197,345 group members at the October 9 check
- Rating
- ~99% positive (89,276 up / 922 down) at the October 9 check
- Place / universe
- 70,970,180,473,702 / 10,465,140,931
Identity and counters from the official Roblox page and APIs, checked 2026-10-09.
The loop in one paragraph
Click to earn Fire, meditate to train it while you stand still, and spend the wins your run generates on click upgrades, Pet eggs, Title rolls, and Skins. Walls printed with Fire requirements gate numbered stages, blasting them burns fuel that recharges on a timer, and when the requirements reach trillions the only sane move is Rebirth: reset the run, keep a permanent multiplier that hits a documented 100x cap, and outscale everything you just cleared. Around that loop sit the official description's promises โ Muscle evolutions from levels, OP Pets, rolled Titles, custom Fire Skins, and "MASSIVE multipliers" โ which the system cards below document one by one.
Visits have grown from ~0.8M (August 19 check) to 6.90M (October 9 check) across the game's first months; the full dated ledger lives on the updates page.