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Fire Per Click Wiki

Reset decision guide

+1 Fire Per Click Rebirth Guide

Rebirth is the game's exchange rate: give back a run's progress, receive a permanent multiplier. Here is what a recorded run shows about the cost, the reset, and the ladder — and a rule for timing it.

The short version

Pressing Rebirth costs 1,000 wins per action and wipes your current run — the August 13, 2026 recording by KEIBLOXex shows the reset taking "everything away" mid-stage-18 push. In return, your account-side rebirth total climbs a multiplier ladder: that session unlocked a 50x multiplier around 100,000 rebirths and reached a 100x cap near 10 million rebirths, which the player called the last step. The multiplier applies to your per-click Fire, which is why a post-rebirth account re-clears old walls in single clicks and why the planner's clicks-needed output collapses after a reset.

The documented ladder

One named source so far — KEIBLOXex's August 13, 2026 recording, rechecked 2026-10-09. The developer has not published the ladder; if your panel shows different milestones, your screen wins.

Rebirth totalMultiplierWhat it means in play
01xBase game; every wall costs raw clicks or meditation time.
~100,00050xThe tier the recorded run targeted: at 50x, a stage-18 wall's click count drops from millions of clicks to thousands.
~10,000,000100xDescribed on screen as the last multiplier step; the session unlocked it live and called the result "bizarre".

Reading the ladder: each rebirth action costs 1,000 wins, so the 50x tier represents roughly 100 million farmed wins. That sounds absurd until you see the same recording banking 250 million wins in a stage-18 sitting — the win economy scales with the walls, and rebirths are how that scaling gets spent. Above 100x, nothing has been documented: the recording called it the last step, and any claim of a 1,000x tier belongs to a different game or a different truthfulness standard, so it stays off this page until a dated source shows it.

The decision rule

Rebirth when

  • The next wall's requirement, divided by your per-click value, needs more clicks than a reset-run would — the planner gives you both numbers from your own screen.
  • Your rebirth total is within reach of a multiplier step (50x, 100x) — a reset that crosses a step is worth far more than one that does not.
  • You have banked wins first: the recorded player grabbed tens of millions of wins before pressing, so the new run starts funded.

Wait when

  • You are mid-ladder with no step in reach — the reset costs the run but buys no multiplier jump.
  • An update just shipped: wall values and rebirth costs can move, and this page's dated numbers may lag your server.
  • You have not claimed the side-systems a fresh run will re-earn — Pets, Titles, and Skins purchases made in-run are part of what a careless reset abandons.

What 50x actually feels like

Take the documented stage-18 setup: a ~4-trillion-Fire wall, a pre-rebirth per-click value of 850 million. From the calculator page, that wall costs 1,883 clicks raw. At the 50x tier the same per-click stat effectively becomes 42.5 billion per click, so the same wall costs ceil(1.6 trillion ÷ 42.5 billion) = 38 clicks — and the 500-trillion bedrock wall behind it drops from 588,236 clicks to 11,765. That is the entire economic argument for resetting a run you have already invested hours into: the ladder converts stubborn walls into speed bumps, and it compounds with every click upgrade you re-buy on the fresh run.

Questions

When should I Rebirth in +1 Fire Per Click?

Use the clicks-vs-reset test: run the next wall through the Fire Goal Planner, and if the whole clicks it demands exceed what an hour or two of post-rebirth grinding would produce at a multiplied rate, reset. The archived decision point was stage 18, where walls at 4–500 trillion Fire made the 50x tier worth more than continuing.

What does Rebirth take away?

Your run: the recording shows the reset wiping in-run progress outright ('the rebirth takes everything away'). What persists between runs — like Titles or unlocked cosmetics — is not clearly shown, so check your profile before pressing rather than assuming either way.

How much does a Rebirth cost?

1,000 wins per rebirth action in the August 13, 2026 recording, shown on the rebirth panel. Wins are farmable — the same session banked hundreds of millions — so the cost is time, not scarcity.

Is the 100x multiplier the real cap?

It is the highest step the documented session reached: 50x around 100,000 rebirths and 100x near 10 million rebirths, described on screen as the last multiplier step. If a later update extends the ladder, this page's numbers get a new checked date — treat anything beyond 100x as rumor until then.

Run the reset math

Compare the wall's click cost against a multiplied fresh run.

Progression refresher

The loop you will re-walk after the reset.

Update watch

What to recheck before trusting the ladder.