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Fire Per Click Wiki

Player guides

+1 Fire Per Click Guides

Three guides, one loop: how Fire is built, when to reset it for multipliers, and how the wall ladder paces everything in between.

The whole game in one paragraph

+1 Fire Per Click is a Roblox clicker by +1 Fire Games (launched July 7, 2026) where every click grants Fire, meditation trains Fire while you stand still, and walls marked with Fire requirements gate numbered stages. Wins earned along the way buy click upgrades, Pet eggs, Title rolls with displayed odds, and Fire Skins, while Rebirth trades your entire run for a permanent multiplier that reaches 100x at the top of its documented ladder. Blasting walls burns fuel that recharges over time, so play happens in bursts: click and meditate to a target, break through, repeat — and when the next wall's click count gets absurd, reset and outscale it.

Every number on this page and its children was read from a named gameplay recording or the official Roblox page, with the source and date printed next to it. Last reviewed 2026-10-09.

The full loop

Progression guide

Click for Fire, fund wins-bought click upgrades (a 250-wins upgrade added 35 per click in an archived run), meditate to raise levels, and push through numbered stages whose walls climb from brick barriers to trillion-scale bedrock by stage 18. Ends with the side systems — Pets, Titles, Fire Skins — and when each becomes worth your currency.

Three archived gameplay recordings, August 12–17, 2026 →

The reset decision

Rebirth guide

Rebirth wipes your run but feeds a permanent multiplier ladder: each rebirth action cost 1,000 wins when documented, a 50x multiplier unlocked around 100,000 rebirths, and the ladder capped at 100x near 10 million rebirths in the same recording. This guide turns that into a decision rule: when the next wall costs more clicks than a reset would, rebirth.

KEIBLOXex recording, August 13, 2026 →

Stage targets

Walls and areas guide

Walls are the game's level gates, each showing its Fire requirement, and blasting them drains a fuel bar that recharges — the reason sessions stall mid-stage. A documented stage-18 wall run lists ~4 trillion, 40 trillion, and 500-trillion bedrock walls, with roughly eight walls per stage. Includes the same-name-game warning: area lists floating around online often belong to a different flamethrower game.

Roll Blox and KEIBLOXex recordings, August 12–13, 2026 →

A suggested first session

  1. 1. Join the exact experience (place 70970180473702) and click until the first wall — read its Fire requirement off the wall itself.
  2. 2. Spend early wins on the click upgrade, not cosmetics; the archived 250-wins upgrade added 35 Fire per click and paid for itself within a stage.
  3. 3. Between click bursts, meditate — level-ups visibly transform your avatar and gate Muscle evolutions.
  4. 4. When fuel empties mid-stage, that is the game telling you to bank progress; run the numbers in the Fire Goal Planner while it recharges.
  5. 5. Around the stage-18 trillion-scale walls, open the rebirth guide and do the reset math.

How these guides stay current

The game ships updates on a roughly weekly rhythm — five Roblox metadata bumps since mid-August — so the guides treat numbers as perishable. Each figure was read from a named gameplay recording (archived caption tracks, so the source can be re-checked), and each page prints its last-reviewed date. When an update lands, the recheck order is: codes first, then wall values and rebirth costs, then pet, title, and skin prices — the same order your runs feel a change in. Discrepancies between a guide number and your live screen are worth a correction, not confusion; the game moved first.

Questions

Where should a new player start?

With the progression guide. The game's loop is short to learn — click for Fire, meditate to train, blast the next wall — and the guide adds the two things videos show beginners missing: the wins-funded click upgrades and the fuel bar.

Which guide saves the most time?

The rebirth guide, once walls start demanding trillions of Fire. The documented multiplier ladder (50x around 100,000 rebirths, 100x near 10 million) is the single biggest speed lever in the game.

Do I need the calculator while following the guides?

For wall targets, yes — the planner converts a wall's Fire requirement into whole clicks from your own screen, which is how the guides express every target without guessing universal rates.

What if a guide number doesn't match my game?

Your screen wins. Every number here carries a recording date, and the game updates roughly weekly — if a wall value, rebirth cost, or roll odds disagree with what you see, the discrepancy is exactly what the contact page wants, with a screenshot.